Star Shatter
This is my 3rd official game with Phaser and currently not a lot more than the example from the Phaser PDF. Looking forward to putting in more time with this project as I find assets that I enjoy and want to work with. Currently using some of Foozles assets for the background and boss.
Future plans:
- Mobile ui
- Change the Enemy and Power Up sprites
- Update power ups to persist through levels
- Make end boss drop random powerups during the battle
I am fairly new to making games learning how to properly utilize and use assets and build manageable games. Thanks for checking out what I'm working on :)
Status | Released |
Platforms | HTML5 |
Author | Ray Thurman |
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